Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15891
?
12211
?
15537
?
6332
?
2445
?
18338
?
14370
?
7302
?
13840
?
13672
Total damage to objectives
4195
19235
435
109
404
9457
25332
5874
10842
4908
Total damage to buildings
4195
3320
435
0
0
7070
3956
5183
10125
3741
Total damage shielded
0
0
0
0
1879
0
0
0
0
0
Total heals on teammates
0
0
0
0
1152
0
0
0
0
0

Abilities usage

in numbers

Flair (Q)

84xpressed

Blade Whirl (W)

10xpressed

Wild Rush (E)

22xpressed

Inferno Trigger (R)

4xpressed

?

Samira

Summoner spell

Most popular spells
?
?
49.3% WR(13201 Matches)
?
?
46.9% WR(1238 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.29% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Samira
?
Jhin
3.25KDA1.33
0.46%Kill Participation0.19%
6Vision Score4
13,840Damage Dealt6,332
9Max CS Advantage22
56CS in First 10 Minutes65

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead2
Blue49,265G
Difference+10,658G
Red59,923G
?
10,027G
?
11,113G
?
9,784G
?
9,234G
?
9,107G
2,336G
943G
1,196G
4,414G
1,769G
12,363G
?
12,056G
?
10,980G
?
13,648G
?
10,876G
?